The Wizards

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3dRudder for PSVR : Q/A with Stanislas Chesnais

We are no strangers to PSVR here at the site and its fair to say we are constantly surprised by the improvements being made in PSVR games. Something exciting on the horizon with future Australasian distribution is the 3dRudder.

As a feet-on experience it makes the difference and fills a gap. Anybody that has tried been challenged by movement in PSVR versions of Skyrim or DoomVFR  (already on PC) would agree, if they were integrated 3dRudder would change the game.

Our thanks go to Stanislas Chesnais, CEO, for taking the time to answer our questions and hopefully pique some interest in the 3dRudder. Knowing The Wizards and wishing No Man’s Sky integration was on the horizon can’t wait to give it a spin. Literally.

Now, DoomVFR – time to lift your PSVR game.

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Byte Size ReviewPS4PSNetworkPSVR

Byte Size – The Wizards Enhanced Edition, PSVR Review

Harry Potter is a shit Wizard, make no mistake.

In my youth, when books were still a big thing I had firm favourites in the Wizarding space, these guys were qualified as Wizards because they actually did proper magic and I loved it, and I wanted to do it too.

The Good – Casting spells! With your hands!

The Bad – Old School level design and AI.

The Ugly – 2006 called, they want their textures back!

Overall it is a fun game, while being a throwback to the nineties in look and level feel it offers plenty of suspended disbelief as you creep around looking for the next encounter and spend a few minutes fervently creating and using spells.

It is a game I will go back to and certainly puts the power in your hands.

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