R Type Final 2, Switch review

R Type Final 2 is a trip down memory lane, for me. I first flew an Arrowhead Fighter in the Arcades of 1987.

Following it up with the Commodore 64 a while later. After that, we parted company for a number of years. From memory the original was a revelation in the schoolyard, Gieger styled enemies and the enigmatic upgrade ‘The Force’.

After growing up on side scrollers like Scramble you had to admit R Type was an epiphany.

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Pioneers of Olive Town, Switch review

The Story of Seasons is a series that admittedly has escaped me, Pioneers of Olive Town being my first foray. Having experienced a fair bit of Harvest Moon over the years it was a fair bet I knew what I was getting into.

This time round and post an 2020 Animal Crossing addiction, I stumped up the cash in curiosity.

Pioneers of Olive Town is undoubtedly wholesome, comfortably reminding me of my Harvest Moon years. The jolly exchanges with the Mayor, the cute animals and safe sojourns into nearby caves.

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Two Point Hospital Jumbo edition (Nintendo Switch)

I’m just going to come out and say it: I’ve had a absolute blast playing Two Point Hospital Jumbo Edition on the Nintendo Switch.

A management sim where you have to build and manage hospitals (and staff) while more and more demands (and illnesses) are thrown at you, Two Point Hospital takes a lot of influences from Bullfrog’s Theme Hospital, a classic management sim from the past. Throw in a wicked sense of humour, and Two Point Hospital Jumbo Edition is just a delight to play.

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Persona 5 Strikers, review

I wasn’t prepared for Persona 5 Strikers to be such a Persona game. By that, I mean that when I heard this was a mash-up of the Dynasty Warriors combat with Persona 5.

My assumption was that it would be primarily an action title, much like the recent Hyrule Warriors franchise. Do not fall into the same assumption.

This is a lengthy Persona 5 sequel with the turn-based combat swapped for more action-oriented engagements.

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Olija Review, Nintendo Switch

A note from Dylan on his ‘unconventional’ review of Olija.

I just wanted to try and convey how cool this game manages to make the player feel uncomfortable. Like, it’s a horror game but without proper scares, just menacing and uneasy throughout.

Therefore, I decided to have a bit of fun and play with the reader, make it uncomfortable for them to read and – hopefully – make it engaging and something different to the rest of the online echo chamber.

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Need for Speed : Hot Pursuit Remastered, XBOX

I first discovered Need for Speed : Hot Pursuit around ten years ago.

It came in an unmarked padded bag and was a surprise review.

Knowing nothing about the game I went in blind, it was early in my ButtonmasherNZ days and I was keen.

Out of that came an overlong and excitable review, the game was good and had its turbo boosted hooks in me.

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Lets Sing Queen Byte Size Review (Xbox One X)

Freddie Mercury, Brian May, Roger Taylor, and John Deacon. Legends! Queen. Best. Band. Ever!

I have always loved Queen. In some ways it is the soundtrack to my youth. In my younger days I really enjoyed playing all the Lets Sing, Guitar Hero, and Rockband games.

I was never really any good at them but with a few mates and a few more beers, many a good time was had. Now with the experience that comes with age I realise how absolutely terrible I am at singing.

Will that knowledge stop me playing Lets Sing Queen? Well, yes, it probably will.

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Crash Bandicoot 4: It’s About Time, XBOX Review

Crash Bandicoot 4 is a difficult game. Negotiating this platform-hopping, crate jumping, dimension-swapping, time-slowing, enemy-infested gauntlet feels like you are learning a blistering guitar solo one note at a time, until you can almost play through it without stumbling. Almost.

It’s a journey conquered inch by inch, checkpoint by checkpoint, until you stand at the end, panting, spent.

Every level takes the form of attempt, die, repeat, die, repeat again. Usually, this is enough to make me bounce right off a game, but there’s something about Crash Bandicoot 4.

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Street Power Football, PS4 Byte Size Review

Street Power Football is a mixed bag of soccer stuff. Delivering six distinctly different game modes to  a pumping beat, while they are somewhat linked it feels at times like an identity crisis.

It’s soccer Jim, but not as we know it.

That’s the crux of it, the core of the game is about 3 vs 3 Street Soccer, end to end short and snappy games. Most often decided by who made the fewer mistakes, like NBA Street the game is quick, chock full of power-ups and “character”.

I love a good soccer game, having spent my formative years in the U.K. it goes without saying. While I can appreciate the niche for flashy moves, lycra and the odd Panna. I find the game lacks subtlety and doesn’t hit my sweet spot, which is obviously  touch slower.

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JBL QUANTUM Wireless 600, review

JBL ANZ very kindly supplied us with a set of Wireless 600 headphones to celebrate their Australian launch last week. Over the course of this year they have made a big impact in New Zealand with their gaming range and we have been able to review some of the range previously.

Of course JBL are not only known for their Gaming Headsets, as part of the Harman Karman Group they are responsible for a range of lifestyle audio devices too. Some of which will be finding their way to Australasia soon.

The Wireless 600 is a set that is easy to put on, the packaged (braided) cables make it simple to swap out from PS4, to Mac, to Xbox to Switch. I am happy with it and will be making the most of them.

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