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10 annoying things in video games

The Top 10 annoying things in video games.

There are Top 10 lists for all sorts of things, but today it hit me there’s a list we don’t speak of. So here it is, in no particular order.

01: Pointless Boss Fights.
02: Non dodge-able Attacks.
03: The End of Level vehicle run.
04: Choices, choices, annoying choices.
05: Buying Loot from an NPC, then finding something better.
06: Busy Work.
07: Racing in non-racing games is annoying.
08: Learning the ropes with an established character.
09: The A.I. never drives.
10: Backtracking by design.

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Element Space, PS4 Review

Element Space was a big indie draw for me at PAXAus last year, sadly it didn’t make the show.

The Element Space attraction?

Well, an isometric turn based strategy game always goes down very well. The closer you are to Laser Squad, Enemy Unknown, XCOM the better. At the outset Element Space promised exactly some of that.

If the team had gone all in on the strategical map, added some verticality and destructible environments it would have been a no brainer. I love the action side of the game. I have to wait for the bugs to be patched out before I go further.

Element Space will be worth a pickup after a few fixes, I’m sure Blowfish will see it right.

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Powerwave Controller Phone Mount, Xbox review

Powerwave Controller Phone Mount. That’s a mouthful, isn’t it?

Yes, I would say, but then I would also say. Good things come in small packages.

Currently hitting retail across Australia these nifty clip-on mounts really do offer you a better mobile gaming experience. With two models designed for PS4 and Xbox Powerwave have not re-invented a wheel, but they have done a good job making sure theirs is round.

When offered the chance to take a closer look I went with the Xbox unit. The main reasons being that I still actively use my Vita and PS-TV for gaming away from the TV. So with one eye on the future of Xbox streaming I figured it would be worth seeing how the unit fit for Microsoft. 

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Shakedown Hawaii: A dinosaur making his way in the modern world, PS4 and Vita

Shakedown Hawaii is a cynical statement about today’s modern age told through the eyes of a dinosaur who is stuck in his ways & is unprepared to change.

Shakedown Hawaii is an open-world game with a mix of driving, shooting and wandering around where missions can be as simple as stealing a speed boat for some misadventure to renaming an unpopular energy drink so it appeals to gamer culture.

You can also literally buy every single building in the game. From shoe shops to clothing outlets to automative dealers that repossess cars, the world is literally yours for the taking. Shakedown Hawaii doesn’t take itself too seriously, either.

Shakedown Hawaii is just the ticket to scratch that 16-bit itch.

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Summer Musings of a Growing Gamer-Girl

Happy to announce another Feature from resident Gamer-Girl Nina, with a terrific personal insight to the impact modern gaming has had on her.

Take it away kid…

Video games have been a part of my life ever since I was a kid. Dad talks about his Atari 2600 and Sega Master System days with such fondness. But my formative years of gaming are occurring now. I remember, as a young child, watching in awe as my Dad played games like Bastion, Mass Effect and Halo and I could not help but be enthralled by the characters and grandeur of the experiences.

Now I have had the chance to grow as a gamer, I have my own experiences to reflect upon.

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Byte Size – when 300 words are enough

We’ve been writing about games for quite some time in one publication or another and given the obvious changes in culture over those years it makes sense for us to re-evaluate how best to deliver our thoughts.

We have traditionally targeted 800 – 900 words for an average length review, sometimes its easy to be tighter and sometimes its easy to run will up to 1,500 words if the mood takes you. But here’s the rub.

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