Gaming

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Wolfenstein: Youngblood, PS4 Review

I’ll be honest, this has been a tricky Review to work on. Wolfenstein: Youngblood, thanks to collaborative talents of Arkane Studios and Machine Games, is a weird mash-up of video game ideas that I could have loved.

However due to poor characters, bad gameplay mechanics and literally idiotic design choices around a reliance on Co-Op, I grew to seriously dislike this series off-shoot.

Even the franchises you love can have bad days…

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Attack on Titan 2 – Final Battle Review (Xbox One X)

To be honest, I’m not sure what I just played… when you enter the land under constant threat from the Titans. And unless you are have seen the Anime series of the same name I’m willing to bet that you will have the same ‘What the hell?!?!’ moment I had.

I guess you could could call A.O.T.2 – Final Battle the ‘Lady Gaga in a meat suit’ of gaming. It is pretty good at what it does, but really? What are you thinking???

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Call of Duty: ‘Realistic’ Warfare.

Another meaty article from Gamer-Girl Guest contributor, Nina. This time sharing some thoughts on games, the media and how they deal with limits being pushed.

For as long as anyone can remember, the relationship between the video games industry and mainstream media has been riddled with misapprehension. Whenever games are involved in News stories, they’re often antagonistic or misrepresent the medium, usually said ‘articles’ come in conjunction with a Rockstar Games release, when we get the obligatory claims that violent video games make kids violent.

Today, I wanted to focus on the a recent example of a game/media clash that  involves a specific game that is rumored to feature very realistic depictions of war.

That game is, of course, the new Call of Duty: Modern Warfare (2019).

A reboot of the original Modern Warfare game, the new COD is set to release on the 25th of October, but Infinity Ward has already treated fans and the media to trailers that show off the game’s new graphic engine and direction. And it’s that last part, the new direction, that has people excited, including me.

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Xbox – Lynx (for gamers)

I’m not sure how it came about, probably one marketing person talking to another, maybe they wanted to do something about influencers smelling of Bullshit, maybe it was because Gamers alledgely smell of teenage stockpiles stashed under their beds.

Also, it’s been around for well over a month, but sometimes when the PR guys decide not to send you something to review, you have to buy it yourself if you really want to try it out. This is just as true for games and hardware as it is for grooming products.

So here we are, a week after I spent $12 in Coles to try out the Xbox flavour Lynx and to see if it really did lift my game.

Overall, it has been a neat little spike for exposure on both brands, has it won over consumers? Probably not. Has it won over the Influencers, streamers and gang that gushed over their care packages? Well, let’s file that under Anthem shall we.

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Game ReviewsGamingPS4

Judgment review: Treading the streets of Kamorucho again

I absolutely love Sega’s Yakuza games, a rich, slightly quirky crime series set in the fictional Japanese city of Kamurocho, so it’s no surprise that I have fallen head first into Sega’s Judgment (PS4 exclusive), a game not directly set in the Yakuza universe but there’s some elements that the two games share, nonetheless.

It’s hardly surprising there are similarities in game play, though: Judgment’s made by Ryu Ga Gotuku Studio (Ryu Ga Gotuku is actually Japanese for Yakuza), the same studio behind some of the latter Yakuza games, and while there’s no appearance of the Dragon of Dogma Kazuma Kiryu in Judgment, the setting is a familiar one for fans of the Yakuza series: Kamurocho, a fictional Japanese city modelled on the real-world Kabukich?, Tokyo’s most well-known “red-light” district.

I have to say, it’s great to be wandering the streets of Kamurocho again with it’s bright lights and streets layered with signs and craziness.

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Observation review [PC]: When a sentient AI goes bad …

Previously posted at Gerard’s own blog GameJunkieNZ, here’s his view on Observation.

It wouldn’t surprise me if the team behind sci-fi thriller Observation – were fans of movies Alien, Event Horizon and 2001 A Space Odyssey.

The game opens aboard the international space station Observation which is above Earth’s orbit after suffering a catastrophic event. The ship’s medical officer Dr Emma Fisher eventually manages to reboot the ship’s AI Sam [System Administration Maintenance] but Sam receives a strange transmission telling him to “BRING HER”.

Fast forward a bit and after a second event, the Observation finds itself above Saturn, Sam’s core functions compromised and the rest of Observation’s crew missing. Emma tasks Sam with finding out what has happened.

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New Star Manager, PS4 Review

There will always be room for more takes on soccer manager genre, at least there is if you’ve ever let one get its hooks into you.

For me the Holy Grail has always been CM97/98, many wasted weekends as nights turned to mornings and you’d catch an hour of sleep while a creaky 386 PC ground out the close season update. There have been all sorts of attempts to capture that lightning, sometimes they have just been too complex for their own good.

New Star Manager brings a fresh take and more importantly for consoles a better user interface than suits the medium. No more snapping to and fro between far too many icons, no more floaty cursors relying on your thumbstick that wished it was a mouse, you have to appreciate the design path going from mobile to Switch before PS4 being one of the core drivers here.

New Star is a relaxed and enjoyable take on the manager sim, the pace is fairly pedestrian which makes it a top-corner chill-out game and the mini games along with the in-match controls have raised more than a few smiles in my dugout.

If you are looking for something different that tickles your soccer fantasies, I’d be giving New Star a run out, new signings, fresh legs and all that.

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Rage 2, a late review, PS4

Bethesda seem to have their fair share of ups and downs, especially if you pay much attention the media, social or otherwise. Rage 2 was an interesting moment on that roller coaster given its lukewarm reception after a full-on and suitably anarchic promotional campaign.

Apart from the usual web, bus, media ads. It was interesting to see the local community team stacking their chips on more than a few expo appearances. Their Rage2 Tattoo drive certainly got people talking with mixed feelings, and being right on top of release without any sign of review code, obviously set a few reviewers off on the wrong foot.

I have been toying with these words for a while, and its fair to say Rage 2 got short changed in the review period after release.

Give it a go, because once you do – you realise that Rage 2 is the first person Crackdown you never knew you needed.

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Byte Size – ESO Elsweyr Review (Xbox One X)

OK, so firstly I must apologise for the delay in getting this review done. I have only just been able to consistently log in to the ESO servers in this last week. Now every time a new DLC is released for ESO there is a spike in users and some problems are expected but typically you get in within a few attempts. Not this time.

Welcome to the land of the Khajiiti, cat-like desert dwellers, famed for their prowess in the mercantile arts. Elsweyr is a diverse land of grasslands and canyons. Unfortunately the growing of Moon Sugar has been rudely interrupted by the return of dragons to the area.

Can you save the land from the dragons?

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Octopath Traveler, PC review

I had no idea what to expect when my editor asked me if I was keen to take a look at Octopath Traveler on PC.

I’d obviously heard about Octopath Traveler on the Nintendo Switch but that was about as far as it went.  That said, I’m about mixing things up, so I said “Why not?”. The game is, after all, a big deal apparently.

It’s fun, too.

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My Friend Pedro, Switch Review

My Friend Pedro has been coming for a while and every clip I’d seen surface on Social media from developer Deadtoast only got my appetite wetter. Mainly due to it being an ultra violent 2.5D cutout of a shooter with buckets of slow-motion-bulletime-matrix-backflip-shooting to boot.

Once upon a time Jon Woo and Chow Fun Fat brought their movie magic to games with Stranglehold, this is everything they did not achieve; Hi-Octane destruction with very forgiving systems to make it a fun ride.

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