Elden Ring, review

By the time I got an Elden Ring review code, it was release day. I was at work and couldn’t download it until Friday night. Which meant I couldn’t play it until Saturday night, time and TV access permitting (which is not always a thing).

Life is busy, full of commitments that don’t align with a From Software title. Notorious as they are for not allowing the game to be paused.

This review approaches Elden Ring differently.

(An Xbox code was supplied by Bandai-Namco)

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Gran Turismo 7, review

Playstation owners now get treated to another top tier exclusive, Gran Turismo 7 (GT7).

Polyphony Digital has kept in step with it’s other first party stablemates, by making sure GT7 boasts all the quality and polish we all now expect from Playstation Studios exclusives.

Gran Turismo was the racing-sim gold standard for years, it’s been almost a decade since a numbered release in the series.

I’m pleased to say, GT7 is here to confirm there is no doubt who takes pole position in the driving sim standings.

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Sifu, Byte Size Review

Difficulty in games is a tricky beast. Sure, some gamers like it “rough”, but others fear the savage Game Over screens of old.

So, hitting that sweet spot of challenge, accessibility and respecting gamers time is crucial. Especially for someone like me who struggles to find free time in daily life.

Sifu is a perfect example of the sweet spot of difficulty vs. demand for mastery of gameplay being a head-banging exercise in frustration.

Developer SloClap have released a game which I really, REALLY liked for about an hour or so, then grew to hate.

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Horizon: Forbidden West, PS5 Review

If anyone had doubts that Playstation is the unquestionable home of top-tier, master-class, 3rd person action games, then Horizon: Forbidden West will put any remaining scepticism to rest.

Guerrilla have taken the awesome 2017 ‘Horizon’ I.P and improved on every single element. Not so much as to lose what was unique about Zero Dawn though, they have just refined the overall formula to get about as close to perfection in the Open World genre as one could hope for.

Horizon Forbidden West delivers its story under the assumption that gamers have played and finished Zero Dawn. If you haven’t played it, then… you are crazy! Stop reading and go and play it first!! Or at the very least watch a good story run-down on YouTube.

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Rainbow Six: Extraction, Review

Our resident Rainbow Six: Siege sharpshooter, Nina, returns with thoughts on Ubisoft’s recent spin off PvE shooter Rainbow Six: Extraction.

Up until recently I was a long-standing Rainbow Six: Siege fangirl, but I have drifted away from Siege in recent months.

I don’t like how Ubisoft have allowed what was a great team based, tactical “Clancy” game, morph into a pretty toxic, run and gun shooter. Funnily enough my actual love of Rainbow Six: Siege started back in 2018, not with the core game, but with brief Operation Outbreak event.

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Dying Light 2 : Stay Human

Following on from the 2017 fan favourite Dying Light, we sent Dylan into the darkness to fight for his right to Stay Human.

See what he had to say after the click.

Dying Light 2 offers serviceable missions, an overwhelming collection of distractions, and a large city that is impressive to behold yet ultimately repetitive to traverse.

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Ghostwire Tokyo, preview

Earlier this week I was fortunate enough to watch an invite only Ghostwire Protocol preview, hosted by Bethesda Europe’s Kye Sutton.

Apart from the odd teaser Ghostwire Protocol was pretty much an unknown to me. I went in both cold and ready to be sold. What I came away with was a warm feeling of excitement and a new IP to look forward to.

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Uncharted: Legacy of Thieves Collection

For more than a decade we’ve been friends of Nathan Drake here at the Cottage.

We’ve re-trod old ground with the previous Drake Collection, been wowed by Uncharted 4 and Guy thoroughly enjoyed Lost Legacy.

It’s been a journey, fraught with miraculous leaps, ferocious beasts, all manner of mercenaries and often faultless Naughty Dog narrative.

Now in Legacy of Thieves we get to re-play the two most recent games, Uncharted 4 and Lost Legacy in glorious PS5 vision.

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God of War, PC

A new year and another PS4 console game has made the jump to PC, with Santa Monica Studio’s God of War now available to PC gamers – and what a beauty it is.

When the game came out on console in 2018 it quickly became the poster child for how a talented development team could make games on Sony’s console sing.

On PC the graphical fidelity has been turned all the way up to 11 – and it looks bloody fantastic.

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CHORUS, PS5 Review

Space Combat games have always been a favourite genre for me. Starting with Descent back in 1995 and most recently with the excellent Star Wars: Squadrons on the PSVR.

But the genre often struggled to get AAA quality outings. Certainly, any tangible story and world building rarely occurs within them.

BUT, Chorus has literally come out of my blind-spot and some how managed to be both an awesome arcade space combat game, with an interesting story.

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