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Wasteland 3 Review (Xbox One X)

I have made no secret that 1988’s Wasteland from Interplay is my favourite game ever.

It was ground breaking for the good old Commodore 64 and saw many, many hours of play from me. It even accounts for my greatest gaming achievement. So to see a official sequel in Wasteland 2 was just fantastic. A third, Wasteland 3, well, it is definitely a highlight of an otherwise pretty shitty 2020. With names like Deth, Vargas, and Brygo bringing a big smile to my face.

I was ready to return to the Wasteland.

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GamingByte Size ReviewPC / MacPS4Xbox One

Tell Me Why – XBOX review

Guest contributor, Dylan Burns makes a welcome entrance:

One might see Tell Me Why (Chapter One) as DONTNOD’s distillation of everything they have learnt.

Sure, there’s DONTNOD’s distinctive sense of place and domestic design, as well as their ability to create the illusion of small town America, but when distilled down to what you actually do in this first chapter, the handful of location changes and flashbacks cannot hide the fact that this is quite a bare-bones offering. 

I was impressed by the first Life is Strange and a big fan of the deliberate mundanity of Life is Strange 2, but in Tell Me Why I found myself struggling to get through the languid pacing, boring dialogue and questionable characterisation. Rather than being intrigued, I just wanted the story to hurry up and happen, for the characters to do something other than wander about each location looking at things and remembering the past.

Due to the episodic nature of Tell Me Why, we’ve added Dylan’s review of the following chapters here.

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GamingGame PassGame ReviewsPC / MacVideo Content

Microsoft Flight Simulator 2020: Come fly with me, let’s fly, let’s fly away

I didn’t expect to love Microsoft Flight Simulator 2020 as much as I did when I first started playing it but I do. I love it.

There’s just something therapeutic and relaxing about taking to the skies in a Cessna or a Daher TBM930 single-engine and just flying from point A to point B. Heck, often there is no point B involved at all. I often just found myself taking off from an airport, be it Christchurch, in New Zealand, or Tekapo or Brisbane or Melbourne and just flying around, looking at houses and seeing how close I can get to the ground before the plane’s warning klaxon does my head in.

I’ll be completely honest: I’m a hopeless pilot. My first few take-offs were sketchy af. They still are sometimes, actually.

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GamingHardwareHardware ReviewsPC / Mac

Epos Sennheiser GSX300 external sound card

For those older gamers reading this, you’ll remember vividly how it used to be commonplace to have a dedicated sound card in your PC: On-board audio encoding wasn’t a thing back in the days of beige boxes, shareware and 486CPUs.

As PCs became more and more modern, motherboards started appearing with in-built sound cards offering OK but often not stellar sound. Still, it was early days and you made the most of what you had. I still remember my Creative Labs Sound Blaster sound cards with fond memories.

Fast forward to today

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GamingByte Size ReviewPC / MacPS4Video ContentXbox One

Relicta, PS4 Review

Relicta does not make a good first impression.

The opening puzzles which serve as the tutorial feel very, “seen that sort of thing before”. The tutorial then leads into a fairly drawn out story delivery sequence told by disposable radio chatter. I will admit, I rolled my eyes and did not have high hopes for my next few hours of gaming.

But poor introductions aside, when the gameplay proper kicked off and some headscratcher puzzles where unleashed upon my brain. I completely changed my views on Relicta. It’s actually a super solid wee puzzler.

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GamingByte Size ReviewGame PassPC / MacXbox One

Battletoads, Byte Size Review (Xbox One X)

Rash, Pimple, and Zitz are the Battletoads. Heroes from another era, back to show gamers how we rolled in the early 1990s. Created to take on those other green anthropomorphic creatures of the 1980s and 90s, the Teenage Mutant Ninja Turtles, Battletoads first arrived in 1991 on the NES.

From there we had several games on different systems and even an attempt at an animated TV series which never saw more than a half hour pilot.

So how will our toads fare today? Will they hop to success? Or will they just turn turtle?

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GamingGame ReviewsPC / MacPS4Sony

Horizon Zero Dawn PC review: A troubled PC port

There was a time where the chances of a PlayStation game coming to PC was an impossibility but Horizon Zero Dawn is the third recent Sony title, with Detroit Become Human and Death Stranding coming before it.

It makes sense (and Sony has a history of making laptops): PC’s offer higher  resolutions, faster frame rates and mouse and keyboard controls.

I can’t speak for DBH as I didn’t play it on PC but the PC version of Death Stranding was a smooth, trouble free experience for me. Sadly, the same cannot be said for my time with the PC port of Guerrilla’s Horizon Zero Dawn: It’s a gorgeous looking game, but the PC version is hampered by technical issues that mar the experience.

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GamingGame ReviewsPC / MacPS4Switch ConsoleXbox One

Warhammer 40,000 Mechanicus, PS4 Review

Warhammer 40,000 Mechanicus will be familiar to die-hard Games Workshop fans, the average gamer, perhaps not so much. Drawing on the very deep and very wide canon of Warhammer 40k, this game adds to a varied pedigree of stablemates.

Considering the complexity the Warhammer family its a shame that the digital versions of these tabletop adventures often fall flat.

It’s fair to say, that first couple of hours of doubt were soon demolished as I understood the systems on offer and gripped the gameplay.

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PC / MacGame ReviewsGamingPS4

Death Stranding PC review

Hideo Kojima’s Death Stranding is a game that polarised gamers when it came out and you had two camps. Those that saw it almost as the second coming as one of the best games they’d ever played.  Versus those that found it good looking game hindered by repetitive gameplay.

I never played Death Stranding on PlayStation 4, but did play Metal Gear Solid V on the console and wasn’t a fan. It just didn’t gel with me. I just didn’t get it.

It was with some trepidation that I agreed to look at Death Stranding on PC when asked by the esteemed editor of this fine publication. I was curious to see how it played on a PC with more powerful hardware than a PS4. Also how Guerilla’s Decima game engine – which was used in Horizon Zero Dawn – scaled to a PC. Where there are a wide range of hardware variables at play, unlike consoles which are standardised in their design and hardware.

I’m a few hours into Death Stranding – more than I’ve ever been for a Hideo Kojima game. I’m slowly making my way through Death Stranding’s off-the-chart world, and you know what? I actually think I’m starting to like it.

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GamingGame PassGame ReviewsPC / MacXbox Onexbox360

Halo 3, Byte Size Review (PC)

Originally released in 2007 for the Xbox 360, Halo 3 returned to the Xbox One as part of the Master Chief Collection in 2014 and now in 2020 it comes to PC.

So here we go, a review for a 13 year old game that any gamer worth their salt has played at some point. Hell, even my Wife recognises the Master Chief.

To be honest, even just hearing the Halo theme music brings back memories and a huge smile to my face. And going by previous reviews by Richard and Gerard, it seems we are all in agreement when it comes to how iconic the Halo theme track is.

Let us once more don the green Spartan armour and go kick some Covenant butt.

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GamingByte Size ReviewPC / MacPS4Xbox One

Byte Size – ESO Greymoor Review (Xbox One)

ESO Greymoor heads to Skyrim. A land held in high regard by adventurers world wide. A cold, bleak, and formidable landscape that only the strongest are willing to explore.

This is Western Skyrim, home of the Nords, a 1000 years before the events of The Elder Scrolls V: Skyrim.

Five years since The Elder Scrolls Online was released and following the annual major updates of Morrowind, Summerset, and Elsweyr comes Greymoor.

The fourth ‘chapter’ release for the venerable ESO. With plenty of DLC and updates between each of these  major releases it is astounding how much content is now included in ESO.

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