Age of Empires IV, review
t’s been almost 15 years since the last instalment of Microsoft’s seminal real-time strategy (RTS) game. Man, it’s good to be back playing the newest game in the series, Age of Empires IV. Back in the day, Ensemble Studios was the proud custodian of the Age of Empire mantle but that developer has sadly long since departed.
The reins have now been handed to Canadian development studio Relic Entertainment, an experienced developer with a fine pedigree of RTS games behind it like Homeworld and the Company of Heroes series.
Returning to the medieval age, AOEIV offers eight civilizations (English, Chinese, French, Rus, Roman Empire, Delhi Sultanate, Mongols and Abbasid Dynasty) and a handful of single-player campaigns running from the Norman invasion of Britain in 1066 up to the Russo-Kazan wars of 1552.
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