Author: Guy

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Why I LOVE R6: Siege

Guest writer and resident Siege fan-girl, Nina has chucked a feature together, digging down into why she likes Rainbow 6 just so dang much. ENJOY!

I will go ahead and say it right off the bat; I am not a hardcore multiplayer gamer. I never played CoD, I only ever played the Titanfall 2 and Halo campaigns and I was absolute trash at Destiny crucible.

That said, I do play a hell of a lot of one multiplayer game, and that game is Ubisoft’s Rainbow Six Siege. So, with the new season just hitting consoles, I thought it is the perfect time to discuss why I, a self-confessed-not-so-good-at-multiplayer gamer, love Siege.

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Call of Duty: Black Ops 4, PS4 Review

When Call of Duty: Black Ops 4 was announced, and it was revealed that it would be the first Call of Duty game ever to not feature a single player campaign, I will admit, I drew a breath in surprise.

If it wasn’t for 2018’s God of War, Spider-Man and Read Dead releases, I would have taken this omission of a campaign as a clear hint that singleplayer games are getting ‘Fortnited’ out of existence. But no, it is now clear that Activision have had to priorities development resources to try and jump on the Battle Royale train, while the getting is good.

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Spider-Man: The Heist DLC, PS4 Review

Around six weeks ago, Spider-Man dropped on the Playstation 4 and it was an unbridled success for the platform, selling 3.3 million copies in the first 3 days.

Further to that, the PS4 community have clearly spent hours and hours fulfilling their Spidey fantasy, with the game having one of the highest Platinum Trophy completion rates of any PS4 ‘AAA’ exclusive.

Suffice to say, gamers love Spidey.

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Starlink: Battle for Atlas, PS4 Review

There is a certain magic about something in the ‘real world’ affecting a Video Game. Starlink: Battle for Atlas is the next iteration of the Toys-to-Life idea, which Skylanders and Disney Infinity blazed the trail on during the last generation.

The model ships and attachments are well made, look great and any child would be stoked to not only play with them in-game, but for the ships to take pride of place in a bedroom or playroom.

Simply put, Starlink is the combination of classic sci-fi, cool toys and solid open world video game fun, all wrapped up in a slick Saturday morning cartoon skin. The game has a target audience and that is kids, who will love every part of it…I’m just no sure if parents wallets are going to love it too.

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Astro Bot: Rescue Mission, PSVR Review

Waaaaay back in 2016 as part of the PSVRs launch, there was a little demo about a little robot. He was cute, funny and great fun to play with. But the demo was painfully short and the cries from the burgeoning PSVR audience for a full blown Astro Bot game, were loud and clear.

Well Sony listened, and in conjunction with Japan Studios, they have created one of the best platforming experiences I have personally played in decades.

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FIREWALL: Zero Hour, PSVR Review

A decent FPS is the Holy Grail of PSVR gaming, was pretty much the sentiment of our Farpoint Review a whole fourteen months ago, since then there have been plenty of reasons to argue against that statement. Moss and its isometric take, Star Trek, being basically my little boy dream and games like The Inpatient lifting the genre.

That’s all set to change, Firewall has arrived and it falls neatly into the unoccupied space of an online team based shooter that can hold its own against Rainbow Six.

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Spider-Man, PS4 Review

It is a brave development studio that takes on a ‘Superhero’ videogame and an even braver one to base it on one of the most well-known and beloved Marvel Comics heroes ever created, but Sony and Insomniac Games did, and thankfully they have done the web-slinger proud.

In this PS4 exclusive, Peter Parker, the friendly neighborhood Spider-Man, has been cleaning up New York for 8 years and just when he thought he had NYCs worst crooks all locked away, something demonic tears the city apart and unleashes chaos onto the streets.

JUMP ABOARD THE HYPE TRAIN PEOPLE!

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Podcast Recommendations

Sorry for the gap between posts Team KC, but I have a goodie for you this time, especially for you Playstation Gamers out there.

THIS WEEK it’s Sacred Symbols: A Playstation Podcast from gaming media veteran Colin Moriarty. Right or Left Politics and online controversy stuff aside, Colin is still one of the great deep thinkers in Video Games and it is a pleasure to have him back sharing his thoughts about all things Playstation.

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Detroit: Become Human – Robots and Toasters.

Time for another guest article from Nina, who last time bought us some deeper thoughts on Hellblade. This time around some casual musings on the Playstation exclusive Detroit:Become Human.

In typical David Cage fashion, Detroit: Become Human tackles some touchy social issues including race relations and equality, but what I found most compelling about the game was how it tackled some philosophical issues that involve the collective mindsets of humanity, the nature of machines with Artificial Intelligence and what the true definition of ‘alive’ is.

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