Anthem, you will have heard of it no doubt. Anybody with the slightest toe dipped in to Gaming, Social Media or having seen the odd Bus drive past will be familiar. Being the latest title from Bioware the stakes were high and it has to be said, Bioware fans can be a fervent pack when they are poked with a stick. Let’s be straight up from the front.
The company has delivered a game that does not stick to their modus operandi, fair enough, but the fans didn’t know and they’re upset.
The company has tried to deliver a game du jour, moderately massively persistently online, bullet sponge enemies and heaps of customisation.
The company has actually delivered a flawed, but fun game that can be enjoyed on different levels if you forgive a few structural issues.
This is probably a good time to say, this isn’t a review in the traditional sense, there are various reasons for that, but the key ones will be the method of Anthem’s launch and popularisation, alongside the pack mentality and vocal rejection of the game by anybody with a phone and some data for Twitter.