PSVR

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Byte Size – The Wizards Enhanced Edition, PSVR Review

Harry Potter is a shit Wizard, make no mistake.

In my youth, when books were still a big thing I had firm favourites in the Wizarding space, these guys were qualified as Wizards because they actually did proper magic and I loved it, and I wanted to do it too.

The Good – Casting spells! With your hands!

The Bad – Old School level design and AI.

The Ugly – 2006 called, they want their textures back!

Overall it is a fun game, while being a throwback to the nineties in look and level feel it offers plenty of suspended disbelief as you creep around looking for the next encounter and spend a few minutes fervently creating and using spells.

It is a game I will go back to and certainly puts the power in your hands.

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Byte Size – Guns ‘n’ Stories: Bulletproof, PSVR Review

Waveshooters have unfortunately been the staple diet of the Playstation VR for over 2 years, Guns’n’Stories: Bulletproof is no different.

The Good – The variety of weapons and the changing game-world was entertaining, as it kept me on my toes over the roughly 90min romp.

The Bad – It’s a wave shooter that does little to revolutionise the genre and frankly there are better titles on PSVR that should be played first.

The Ugly – The missions are just too long and overstay their welcome.

This is far from a ‘must buy’, but it actually looks quiet good and is mechanically sound to play. Simply put, it was a fun way for me and the kids to spend a rainy Sunday afternoon. It has to be given credit for doing what it says on the box and doing it well. There are GUNS, and they are fun. There are STORIES, and they are (at times) quite funny.

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Byte Size – Gungrave VR, PSVR Review

Initially I knew nothing about Gungrave, but after a quick Google Search, I came to understand that this is a long standing Anime franchise from Japan and it has had a single video game release back in 2002 on the PS2.

Gungrave’s overarching story is about Brandon Heat or ‘Grave’, a reincarnated death dealer who seeks revenge on evil syndicates and baddies and …well you get the idea.

The Good – There isn’t any. Maybe the character model of Grave, it looks quite good at times, and the tutorial is quite good. But that’s about it.

The Bad – The shooting feels slow, the enemies are mindless cannon fodder and the whole game lacks any identity.

The Ugly – It’s just not fun. Nothing in the game adds anything to the brilliantly immersive VR gaming-space.

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Byte Size – Beat Saber, PSVR Review

With Playstation VR going from strength to strength in 2018 though, it seemed only matter of time before an immersive music-based game would raise its virtual head. Low and behold, little known Czech-based developer Beat Games have done just that.

The Good- Beat Saber is a game where the whole family can play….and more importantly, WANT to play. It is unique, easy to understand and fun. There is no motion sickness, looks great and even works as light physical exercise. My wife is NOT (yes in capitals)… not a gamer, and she loves this game.

The Bad – The music selection is very limited, which is a big deal for a music rhythm game. None of the songs you will likely know, and worse you cannot add custom music like our PC cousins can.

The Ugly – At $48.95 it’s pretty expensive when compared to some of the other amazing titles on offer on PSVR.

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Byte Size – Titanic VR, PSVR

History can’t go past the sinking of the Titanic, it is a story that will run and run, obviously there is the support from Hollywood in various guises and the potential for Mr Clive Palmer and his ambitious reconstruction of actual Titanic v2.

What VR Education have done is taken their Kickstarter project and delivered the all too familiar story with some historical accuracy, wrapped up in a VR learning experience.

The Good – Enjoy an otherwise out of reach experience first hand.

The Bad – The cinematic story is a bit cheesy.

The Ugly – Textures could be crisper, but that’s not so bad.

Titantic VR, may not be perfect but it ticks some boyhood boxes for me and is a good use of twenty bucks.

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Tetris Effect, PS4 Review

Tetris, one of those game history icons. Sonic, Lara, Pac-Man, Space Invaders and Tetris. There are some games even the oldies will know of, it was twenty eight years ago that I first found joy in stacking Tetrominoes, Christmas of 1990 was spent with a weighty original Gameboy in my hands and the incessant tinkling of Tetris blocks dropping into place rattling through my ears.

It’s 2018 now and Tetris just about took the world by storm again.

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CREED: Rise to Glory, PSVR Review

Creed PSVR is in familiar territory, but stands on its own two feet in the centre of its ring. Giving you the gloves of Adonis Creed the game lets you experience a ‘Rise to Glory’ from training through to a number of increasingly difficult bouts, eventuating in becoming the Super World Supreme Champion of the Galaxy as all American boxers are wont to do.

Creed does not disappoint, the suspension of disbelief that the PSVR delivers is terrific from the first moments in the gym where you experience training in the form of punching mini games through to a nervy first bought, feeling like a rabbit sat in the middle of a busy road.

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Astro Bot: Rescue Mission, PSVR Review

Waaaaay back in 2016 as part of the PSVRs launch, there was a little demo about a little robot. He was cute, funny and great fun to play with. But the demo was painfully short and the cries from the burgeoning PSVR audience for a full blown Astro Bot game, were loud and clear.

Well Sony listened, and in conjunction with Japan Studios, they have created one of the best platforming experiences I have personally played in decades.

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SculptrVR, PSVR Review

Okay, it’s not a game.

SculptrVR is something I have seen in other platforms in similar guises and has been something of a surprise for me.

I have to admit, I know little to nothing about Voxel graphics, but I do consider myself somewhat artistic. Neither of these things helped me while I was plugged in to SculptrVR, my artistic confidence went missing as soon as I realised the scope of what was on offer and my puny human brain couldn’t quite capture the grandness of what I could achieve with 3D Voxel modelling.

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MOSS, PSVR Review

There’s no point beating around the bush, Moss should be a PSVR system seller.

On the face of it the game could be discarded as a simplified platformer about a cute mouse – on the face of it.

But and this really is a big but, slipping on the PSVR Headset and finding yourself drawn into the world of Moss and its protagonist Quill makes something magical happen.

You are there, in the world standing over this magical kingdom and feeling more a part of the environment than you ever have before.

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