PSVR

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Star Wars: Squadrons (Playstation 4 + PSVR)

Star Wars Squadrons, you say?

The close of 2020 is fast approaching, not to mention the end of the current generation of consoles. I for one did not expect this late in the piece to be blindsided by a wee budget priced title made by EA!? of all publishers, to come out of nowhere and insert itself squarely in my 2020 game of the year considerations.

Finally someone at EA has seen fit to make a game worthy of the juggernaut IP that is Star Wars. And to boot, they have drawn heavily from one of the all-time great video games of the past Star Wars: Rogue Squadron.

Back in 1998 it was THE flight/space combat game to play. It has baffled many a gamer pundit why it has been over 20 years since we could strap on an X-Wing at shoot stuff.

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Iron Man VR, PSVR Review

Iron Man VR has been a while coming, having had a hands on at PAXAus last year and seeing the recent demo hadn’t moved on much from then. That said, the Rocket Boots have firmly landed hard in our living rooms now.

It has to be acknowledged that Iron Man (the Robert Downey Junior version) led, assembled and exited the Avengers Franchise for a decade. In that time we had a very ropey Iron Man game back in the 360/PS3 era, which didn’t make much use of the man.

You’d think Iron Man would be a perfect shoe-in for a VR game or experience. Remember how good the final swing was in that Spiderman one a couple of years back? Iron Man VR must surely offer that view from the legendary helmet, the sheer nature of donning a headset making sense in more ways than one.

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Dreams, PS4

How do you review something like Dreams? You can’t, not in the traditional sense anyway.

Dreams is an ever morphing mass, a creative community always shifting and growing and being unique. Each and every user will connect to the Dreamiverse (Media Molecule’s big concept) in different ways, wanting different things and walking away with a different take.

I have suffered with a condition most of my creative life. From school to now I always want to ‘do’ something. That something always escapes me, either the painting in my head is nothing like the art I produce or worse still life goals just never get it into the box. That was a soccer euphemism.

My condition is the age old struggle of Ambition vs Ability.

Dreams is bringing out the worst of that in me.

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Happy New 2020 and putting a pin in 2019

The rest of the team have had their turn. It is interesting to see that we have all been touched by different games over the last 12 months.

The standout for Guy being Control, although we do agree on Blood and Truth being a landmark title for PSVR. Whereas Barrie loved Outer Worlds, I tried it, but wasn’t in the right space. Maybe I need to give it another spin now the fuss has died down. Gerard plumped for Plague Tale, which is title I have seen often recommended, but never looked close enough.

The great thing is, it looks like my Pile of Shame is about to get at least 3 games bigger.

Right now, looking back at 2019 we had some great titles to play and it really is hard to pull out a shortlist of favourites. That said, here’s my take.

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3dRudder for PSVR : Q/A with Stanislas Chesnais

We are no strangers to PSVR here at the site and its fair to say we are constantly surprised by the improvements being made in PSVR games. Something exciting on the horizon with future Australasian distribution is the 3dRudder.

As a feet-on experience it makes the difference and fills a gap. Anybody that has tried been challenged by movement in PSVR versions of Skyrim or DoomVFR  (already on PC) would agree, if they were integrated 3dRudder would change the game.

Our thanks go to Stanislas Chesnais, CEO, for taking the time to answer our questions and hopefully pique some interest in the 3dRudder. Knowing The Wizards and wishing No Man’s Sky integration was on the horizon can’t wait to give it a spin. Literally.

Now, DoomVFR – time to lift your PSVR game.

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Espire 1: VR Operative, PSVR Review

Espire 1: VR Operative was touted as a fully immersive Splinter Cell-esque type VR game. Which was music to my ears and the slick launch trailer just added to my hype levels.

The game is built around the idea of taking remote-control of a stealthy Espire Robot. Then infiltrating various buildings and factory type levels to take down armed terrorists. An Espire unit can use an array of gadgets, guns and even navigate levels full of verticality with its magnetic hands.

Like I said, a really cool premise.

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Espire 1: VR Operative, Hands On

A blur of a few weeks ago at PAX I go to go hands-on with Espire1: VR Operative from Digital Lode. On that day the release had been pushed back to a loose ‘pre-xmas’. It felt appropriate to hold back until a day like today, when the launch date was finally announced.

And that Release Date is THIS WEEK! Yes, THIS WEEK!

The game has been described as a Stealth VR Shooter, Guy has been dribbling over it for months because to him, it’s Splinter Cell VR. Either way Espire 1: VR will certainly tick some boxes.

Espire1 has been put together by a passionate and driven micro team of developers. The game ‘feels’ like a release from a much bigger studio and deserves some attention. I can only hope the install base on the PSVR gives it a strong showing. I for one will be leaping into an Espire unit this weekend. To stealth, shoot, scan, climb and hack my way out of trouble.

Espire1: VR Operative – it’s VR Splinter Cell, what could go wrong?

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PAXAus 2019, being there and slightly square

After all the build up and fervour PAXAus 2019 has been and gone. It was a first visit for me, probably not the last, but my old bones are currently arguing against it. Having become something of a big hitter on the gaming calendar I was keen to see this year what all the fuss was about.

As an eclectic gathering of Gaming, Pop Culture and Cosplay it does the job well, and you can see from the eyes of the consumer that wanders the floors glassy eyed that they are getting all the shiny things they need. I enjoyed the relative tranquility of the table-top game area and retro section, it was a relief from the pressing crowds squeezing through the aisles.

The main event was loud, brash and exhausting, especially when I flew in for a single day with a maximum of six hours on the ground.

But, that’s me, at PAXAus 2019, being there and slightly square.

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Concrete Genie Review, PS4

Only last week my wife was watching me play another game and she asked ‘why is it always shooting’? Sadly I knew exactly what she meant, then I fired up my Concrete Genie review code and we both got lost for a few hours.

First party developers Pixelopus have created something new and unique, a game that drips with charm and subtlety. It is fair to say although short by some standards Concrete Genie is a beautiful experience that lifts your spirit.

Concrete Genie tells the tale of a boy saving his hometown Denska from darkness with magical graffiti. It is beautiful, colourful and enriching.

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Blood & Truth, PSVR Review

Every now and then I play a game and it floors me. It’s not often mind you, I’m talking once or twice in a console generation. Anyone who reads my stuff or follows me online, knows I am a PSVR fan and I love it, warts and all. But ‘Blood & Truth’ is something special, it’s a leap forward in mainstream big budget VR experiences and I am going to break from the traditional idea of a “Review” for this one.

So here we go….

“Do you and your PSVR a favour……….Go and BUY Blood & Truth”!

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BoxVR Review, PSVR

Look, I am the first to admit I can’t play rhythm games, my physical structure does not generally move to music in any shape or form without a massive amount of encouragement or threats.

Yet, here I am, really enjoying the music and movement co-ordination with BoxVR.

Overall, BoxVR isn’t going to replace an actual gym or a six mile run, but it does get you off the couch and it does help you to break a sweat. I can’t say it has changed my life, but I will say this, there is a spring in my step that wasn’t there in this tired old body a couple of weeks ago and I am looking forward to my next session more than the Triple A game I’m supposed to be playing.

Think on that.

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